So today is the theoretical “Day Two” of my watching max videos at home. To give myself the true conference-like experience, I bought a new actionscript book from the max-at-home bookstore. I’m hoping adobe will give me a copy of Coldfusion 9 to give away to myself. I should go outside or something…nah, on with the un-conference!
Building Great Games With Flash
This was an interesting session in that the demands for innovative are presented as being very high and the power of Flash being able to deliver is also very high. I know that sounds like a schmaltzy pro-adobe marketing milkshake but it just seems like Adobe is really the place to make fun stuff happen when it comes to casual gaming. Two really great notes to take away from this session is the need to rapidly prototype idea’s before going crazy with the implementation AND that the best games are made great by the amazing amount of polish they receive. Couldn’t agree more on that last point…
Oh quick note – fast forward to the 15 minute mark or you’ll be listening to 8-bit music mixed with background noise…
Flash Platform Gaming Showcase
This session had a fair amount of interesting stuff in it – namely – that gaming is now being seen as one of the top 3 use cases for Flash. Apparently before it was video and something to do with cupcakes but now…NOW…it’s gaming! It was cool to hear that adobe actually has an arcade team and are looking to post some game-related content to the ADC in the next few weeks. Other cool tidbits – Pixel Bender apparently has some cool stuff on the horizon that doesn’t involve just manipulating images and Three Melons has a game development tool? Very interesting…
This was an engaging session on the business-side of building MMO’s and was really interesting to get an insight to what kind of topics need to be considered when taking on something like an MMO…Here are the standout notes on this one:
- “…Casual gamers play just as long as hardcore games but they need to think they can stop at any moment…”
- Figure out what you can automate early and do it.
- You’re app is just going to break, you can’t plan for it. Build,Test,Fix.
- The whole concept of cliffs and the funnel.
So now I’m a little brain-fried but definitely got some useful information from tonight’s session. I’m done with the Max-at-Home gaming track so I’ll probably finish up tomorrow with some of the dev sessions. It’s still a little hard to watch videos for any length of time on the internet – maybe it’s just me but it’s just too darn easy to hop over to another site the second there is a lull in the session. It’s worth it though – but it does bring home the true value in paying for the conference and seeing these folks live.
Ok, after a proofreading of this post it looks like I’m an adobe squawk box in some area’s…I’ll buy that but I really just don’t see any other technology really able to deliver like flash is right now (yes, I’m looking at you silverlight, don’t turn away from me!)















