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	<title>paulmignard &#187; Apple</title>
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		<title>Starting from Zero&#8230;</title>
		<link>http://paulmignard.com/2011/01/starting-from-zero/</link>
		<comments>http://paulmignard.com/2011/01/starting-from-zero/#comments</comments>
		<pubDate>Mon, 03 Jan 2011 03:08:01 +0000</pubDate>
		<dc:creator>paul</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iOS development]]></category>

		<guid isPermaLink="false">http://paulmignard.com/?p=604</guid>
		<description><![CDATA[I&#8217;ve been messing around with iPhone development as of late. Let me start by saying, &#8220;Wow, that was much harder than I thought it was going to be.&#8221; (The programming was the hard part, not the telling you about it.) (&#8230;)</p><p><a href="http://paulmignard.com/2011/01/starting-from-zero/">Read the rest of this entry &#187;</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://paulmignard.com/2011/01/starting-from-zero/xcode/" rel="attachment wp-att-611"><img src="http://paulmignard.com/wp-content/uploads/2011/01/xcode.png" alt="" title="xcode" width="760" height="157" class="alignleft size-full wp-image-611" /></a></p>
<p>I&#8217;ve been messing around with iPhone development as of late. Let me start by saying, &#8220;Wow, that was much harder than I thought it was going to be.&#8221; (The programming was the hard part, not the telling you about it.) Truth be told most of my development time has been spent writing in high-level languages. HTML, javascript, CSS, and &#8211; my dear old friend &#8211; Actionscript (Flex, Flash, and Air.) Sure I&#8217;ve done some server-side hacking too, mostly in PHP and Coldfusion and a brief stint where I fell in love with C# (it really is a lovely language.) But I&#8217;ve never had to manage memory, never had to &#8220;drop into C&#8221;, and never had to type &#8220;alloc.&#8221; Never-the-less (I love that word) I was woo-ed by the many stories of &#8220;I spent the weekend learning Objective-C and now I have a dozen apps in the app store!&#8221; So I dove in head first thinking I could just learn the syntax and be off and running and found out there was no water in the pool. Possibly my own fault &#8211; but getting schooled by a programming language is a humbling thing. I mean, I get paid to code and make stuff. Now I&#8217;m looking this computer dead in face trying to make it once again do the things I know it can do&#8230;if only I knew the words it needs to hear. Er..see&#8230;.read&#8230;.nevermind&#8230; </p>
<p>Well, that&#8217;s enough of that &#8211; this is the year where I&#8217;d actually like to make something &#8211; preferably for iOS. Like many developers I spend a fair amount of time dreaming. Dreaming is fine and all but it&#8230;man I can&#8217;t believe I&#8217;m about to say this&#8230;it gets to the point where it&#8217;s just pathetic. Having an idea is great, fleshing out that idea is great, but day-dreaming about it day after day, then month after month, then year after year just turns it into an albatross. A living, thieving, lying albatross. The lie? That the aspiration you keep in your head is the same as the ambition that is takes to will something into existence. I definitely have that problem. My head is full of many wonderful and awesome ideas &#8211; my hard drive is full of 90% projects, things that would be incredible if I ever <em>found</em> the time to finish them. That&#8217;s enough of that. </p>
<p>So why iOS? Not hard to answer &#8211; great hardware, great market penetration, great tools. The idea of making mobile software really appeals to me &#8211; I like software you can hold in your hand &#8211; it&#8217;s like being able to have a portfolio in your pocket. Plus, I feel like my artwork looks really good on an iOS device &#8211; better than a monitor or a piece of paper at least. </p>
<p>What am I making? Honestly, I&#8217;m not sure yet. I&#8217;ve got some idea&#8217;s but if you gander at that second paragraph I wrote you can see I almost have a low tolerance for my own thoughts.  Here are the ones I&#8217;m currently tangling with:</p>
<p><strong>Minimal Facebook</strong>: A Facebook app without a lot a features &#8211; made for those who use facebook just like I do &#8211; to check out and comment on statuses.</p>
<p><strong>Noah&#8217;s Physic Ark</strong>: A kids game about loading up the animals onto Noah&#8217;s Ark. I thought it could be fun to be physics-based so you could literally toss animals onto the Ark. This one holds a lot of promise just because I think it would be a lot of fun to work on.</p>
<p><strong>Minimal Podcasting</strong>: I know there already exists some great podcasting type apps out there but they are loaded with features and other such cruft &#8211; I think just a nice, simple, podcasting-consuming app would be really&#8230;well&#8230;nice. Mainly, I think I&#8217;m just bothered by how close the pause and previous/forward buttons are on the default music app &#8211; I must hit &#8220;next&#8221; instead of &#8220;pause&#8221; at least two or three times a day and it just makes me want to rip a tree out of the ground by its&#8217; roots and hit a car with it Hulk-style.</p>
<p><strong>Office Pinball</strong>: Ok, I don&#8217;t even know how to explain this one &#8211; it involves pinball, harsh stereotypes, coffee, and the breaking of cubicle walls. Make of that what you will&#8230;</p>
<p><strong>Office-themed Games</strong>: &#8211; I have a slew of undeveloped ones floating around in my head &#8211; still in the &#8220;figuiring out&#8221; phase and not yet in the &#8220;dreaming about making a million bucks but not doing anything about it&#8221; phase&#8230;</p>
<p><strong>Kids Games</strong>: Same thing as Office-themed Games&#8230;</p>
<p>So I&#8217;m starting from zero. Nothing in the app store, no background in Objective-C, no money coming in from any sort of iOS freelance work. Just a Xcode, a desire to really make (and ship) something really neat, and a wasteland of 90% projects just begging that I not add anymore to the pile. I&#8217;ll let you know how it goes&#8230;</p>
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		<title>Todays Notes</title>
		<link>http://paulmignard.com/2010/01/todays-notes/</link>
		<comments>http://paulmignard.com/2010/01/todays-notes/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 04:17:26 +0000</pubDate>
		<dc:creator>paul</dc:creator>
				<category><![CDATA[Apple]]></category>

		<guid isPermaLink="false">http://paulmignard.com/?p=418</guid>
		<description><![CDATA[Why Jonathan Ive? I already have one pad, it&#8217;s a cheap multitouch drawing pad but it works and it cost $2.79. Why have you shown up with your keen sense of industrial design and apparent need to have everyones money? (&#8230;)</p><p><a href="http://paulmignard.com/2010/01/todays-notes/">Read the rest of this entry &#187;</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://paulmignard.com/2010/01/todays-notes/ive_ipad/" rel="attachment wp-att-419"><img src="http://paulmignard.com/wp-content/uploads/2010/01/ive_ipad.jpg" alt="" title="ive_ipad" width="710" height="352" class="alignleft size-full wp-image-419" /></a></p>
<p>Why Jonathan Ive? I already have one pad, it&#8217;s a cheap multitouch drawing pad but it works and it cost $2.79. Why have you shown up with your keen sense of industrial design and apparent need to have everyones money? WHHHHHHHYYYYYYYYY!?!?!?!</p>
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		<title>You&#8217;re supposed to blog about it when Apple releases something right?</title>
		<link>http://paulmignard.com/2010/01/youre-supposed-to-blog-about-it-when-apple-releases-something-right/</link>
		<comments>http://paulmignard.com/2010/01/youre-supposed-to-blog-about-it-when-apple-releases-something-right/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 04:46:56 +0000</pubDate>
		<dc:creator>paul</dc:creator>
				<category><![CDATA[Apple]]></category>

		<guid isPermaLink="false">http://paulmignard.com/?p=410</guid>
		<description><![CDATA[I don&#8217;t have too much to say about the iPad yet. The thing is darn pretty but if I had to make a choice between this or the iPod touch I think I would still be leaning toward the touch. (&#8230;)</p><p><a href="http://paulmignard.com/2010/01/youre-supposed-to-blog-about-it-when-apple-releases-something-right/">Read the rest of this entry &#187;</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://paulmignard.com/2010/01/youre-supposed-to-blog-about-it-when-apple-releases-something-right/ipad/" rel="attachment wp-att-411"><img src="http://paulmignard.com/wp-content/uploads/2010/01/ipad.jpg" alt="" title="ipad" width="715" height="419" class="alignleft size-full wp-image-411" /></a></p>
<p>I don&#8217;t have too much to say about the <a href="http://www.apple.com/ipad/">iPad</a> yet. The thing is <a href="http://www.apple.com/ipad/ipad-video/">darn pretty</a> but if I had to make a choice between this or the iPod touch I think I would still be leaning toward the touch. The big feature for me would be an awesome drawing app but it seems like <a href="http://brushesapp.com/">that already exists</a> for the touch? </p>
<p>Either way, Apple continues to do a great job in devising more clever and nimble ways to try and wrestle more money from our purses&#8230;</p>
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