Archive for the “Flash” category

Monday Update…

by paul on April 20, 2009

It’s coming along, still looking at Wednesday before it will go live (more on what that will mean Wednesday) but I’m happy with the progress. A couple of quick things – you may have noticed that I add an extra (…)

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My first flash game…

by paul on April 19, 2009

For the longest time I’ve wanted to make a flash game and just never had to time or will to actually do it, in the last week however, I finally made the time. It’s currently in that 90% done phase (…)

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scarygirl.com, no, it’s not what you think

by paul on April 15, 2009

I’ve got to admit, I have a thing for flash games. Especially types like scarygirl.com where you can tell that someone really enjoyed putting this thing together. I can’t really describe it but it certainly falls in the “what the (…)

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Shall I mx, or shall I fl*

by paul on March 19, 2009

This is probably the slightest of issues that you could have but, just in case anybody out there out there gets stuck, here is the simplest of solutions to the most obscure of problems: Easing equations – if you’re using (…)

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Max 2008 Sessions are on Adobe TV

by paul on March 9, 2009

I may be the last or next to last person to know about this but all (maybe all? What do I know, I wasn’t there) of the MAX 2008 sessions are available at Adobe TV. Gotta say, this is very (…)

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Actionscript Timer is more of a guideline really…

by paul on February 27, 2009

I use a fair amount of Timers in my Flash/Flex code – they are just so darn handy. So imagine my surprise when I read this post that states and shows that Timer tick at an interval based on the (…)

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