Archive for the “FogBugz” category
The latest from FogBugz dev land
by paul on February 9, 2010
This is still pretty rough because I’m still hashing out where this whole thing is going. I figure it’s kinda hard to go wrong with wood and paper right? I keep choosing and un-choosing what language I’m writing this thing (…)
Fogbugz Day 2
by paul on January 20, 2010
In starting to write a fogbugz app, I thought this might be an ideal time to really start learning how to use Flex 4. Wow, I’m glad I did – although – there’s definitely a learning curve moving from 3 (…)
Adding more fruity treats to FogBugz
by paul on January 19, 2010
I’ve been using fogbugz for a while, we put in place at work to handle issue tracking and after using a slew of different bug tracking solutions (ok it’s like 6 or 7 but that’s slew enough for me) I (…)
